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Hippo's mouth vol. 2

Practiced detailed sculpting first and as I was quite satisfied with the result, decided to make retopology and texture it. Also animated it a bit, which is visible in my demo reel.

Sculpted, modelled and rendered in Blender (Cycles).
Textures painted (on hippo) and post-processing in Photoshop.

Textured retopo

Textured retopo

Textured retopo

Textured retopo

Sculpt

Sculpt

Retopo wireframe

Retopo wireframe

Baked normal maps

Baked normal maps

Albedo maps

Albedo maps